Wednesday, March 18, 2009

Cloning Art

I was googling the words technology and art today to see if anyone is actually reading my blog or if it had any prominence in Google. To my dismay it didn't but what I found instead was an article from the technology section of the New York Times dated July 2004 about a french sculptor who wanted to reproduce a limestone sculpture of a loin's face for a line of fountains. Since carving each individual head was an arduous task that the sculptor was uninterested in, he instead worked with a new-stone mill in who technically mapped the original sculpture in 3D with a laser scanner and produced exact replicas of the loin's head. A task that would take any sculptor days if not weeks was completed in mere hours by the machine - without the subtle flaws and imperfections of handmade creations.

This story is an example of how technology is transforming the way sculpture, architectural elements and and even painting can be cloned. Computer aided design software and scanners are in some cases replacing the original artists creating detailed replicas from original works. While these replicas lack the inspiration and creativity of the original pieces they do paint a scary picture of what's in store for craftsmen.

Don't get me wrong I am all for advancements in technology but not at the cost of craftsmanship. Rapid prototyping pioneered by the automotive and aviation industry in the 1950's has gained traction in industries ranging from consumer package good design to toys, I guess it was only a matter of time before it infiltrated the art world.

Are artists fully prepared to embrace it though?

1 comment:

  1. I did the same technology and art search and I wouldn't be dismayed. Those are two tough keywords to rank for. Even technologyandart.org didn't show up until the 4th page of results in Google. Oddly, technologyandart.net showed up on page one of Google results when you reverse the terms. But most important, technology and art and Tanya lands you at page 1, position 1!

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